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Fire Emblem (subtitled The Blazing Blade)
USA USA

Fire Emblem (subtitled The Blazing Blade)

Publisher: Nintendo
Developer: Intelligent Systems
Release Date: November 1, 2003
Genre: TRPG
Players: 1
Product Code: AGB-AE7E-USA
Region: USA
Rarity Score: 5/10

Description

Released in Japan on April 25, 2003 and North America on November 3, 2003 for Game Boy Advance, Fire Emblem (later subtitled The Blazing Blade) is a tactical role-playing game developed by Intelligent Systems and published by Nintendo. As the seventh entry in the Fire Emblem series and the first released internationally, it introduced Western audiences to the acclaimed tactical RPG franchise that had remained Japan-exclusive since 1990.

Western Breakthrough

The game's international release was driven by two key factors: the appearance of Fire Emblem characters Marth and Roy in Super Smash Bros. Melee (2001), which sparked overseas interest in the series, and the international success of the similar turn-based strategy game Advance Wars. With these factors demonstrating Western appetite for tactical RPGs, Nintendo greenlit localization despite longstanding concerns about extensive text requirements and perceived low overseas sales potential for the genre.

Story and Setting

Set on the continent of Elibe twenty years before Fire Emblem: The Binding Blade (which remained Japan-exclusive), the game serves as a prequel featuring three main protagonists: Lyn, a nomadic swordswoman seeking her grandfather; Eliwood, son of the Marquess of Pherae searching for his missing father; and Hector, Eliwood's friend and brother to the Marquess of Ostia. The narrative follows their journey to prevent a shadowy conspiracy from unleashing ancient dragons upon the world. The game features 44 potential playable characters with complex relationships that develop throughout the campaign.

Gameplay and Tutorial System

Fire Emblem features grid-based tactical combat where players command units across battlefield maps, with each character possessing unique classes, weapons, and abilities. The signature permadeath system means fallen units are permanently lost, adding strategic weight to every decision. The game implements the Weapon Triangle system where lances beat swords, swords beat axes, and axes beat lances—a rock-paper-scissors mechanic that became a series staple.

Recognizing its role as the series' Western debut, The Blazing Blade includes an extensive ten-chapter tutorial mode starring Lyn, designed to introduce newcomers to Fire Emblem's mechanics and steep difficulty curve. This tutorial was implemented specifically to make the series accessible to new audiences after internal testing revealed the game's complexity proved off-putting to uninitiated players. The player character exists as an unseen tactician whose role in the narrative expanded from previous entries.

The game features multiple difficulty modes and two distinct story routes through Eliwood's and Hector's perspectives, encouraging multiple playthroughs. A link arena mode allows up to four players to battle using characters from their save files via Game Boy Advance link cables.

Reception and Legacy

Fire Emblem received critical acclaim, earning an 88/100 on Metacritic and Editor's Choice awards from IGN and GameSpy. GameSpot awarded it an 8.9/10, making it one of the top-rated GBA titles on the site. Critics praised the intricate story, character development, strategic gameplay, and the tutorial's effectiveness in introducing series mechanics. IGN named it the sixteenth-best GBA game in 2007 and ranked it 83rd in their Top 100 RPGs of All Time feature in 2012.

The game's successful Western debut established Fire Emblem as a major Nintendo franchise outside Japan, directly leading to subsequent international releases including The Sacred Stones (2004) and the return to home consoles with Path of Radiance (2005) for GameCube. Development lasted over a year—extended from an original seven-month plan—to accommodate the additional tutorial content and localization features. The game was later re-released on Wii U Virtual Console in 2014 and Nintendo Switch Online in 2023.

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